
India’s Online Gaming Bill is here 🚨 Real money betting is banned nationwide, but esports and skill-based games remain safe. Read the full breakdown on PuneriPages.in
By Prashant for PuneriPages.in
New Delhi: In a landmark move that will redefine India’s rapidly growing online gaming industry, the Union Government has cleared the Online Gaming Bill, introducing a nationwide ban on all online games and applications that involve betting or wagering with real money. The law makes a clear distinction between “games of skill” and “games of chance”, setting a regulatory framework that will impact millions of players, developers, and companies across the country.
Table of Contents
The Core of the New Law: The Ban on Real Money Betting
At its heart, the law is simple: any app or game that allows users to deposit real money with the expectation of winning more is now illegal in India.
This nationwide framework replaces the inconsistent patchwork of state-level regulations, creating uniformity for both players and companies.
Apps that continue offering real-money betting will face blocking from app stores like Google Play and Apple App Store, as well as restrictions by internet service providers (ISPs).
The Critical Distinction: Game of Skill vs. Game of Chance
The biggest feature of the bill is the formal recognition of two categories:
- Game of Skill (Permitted): Outcomes depend primarily on knowledge, strategy, or expertise. These may include esports (BGMI, Valorant), chess, carrom, and some fantasy sports models. Prize money is allowed if linked to competition, but not direct betting.
- Game of Chance (Banned): Outcomes are driven mostly by luck or randomness. This includes casino-style games, online sports betting, poker, teen patti, and other forms of gambling where real money stakes are involved.
- The Grey Area: Games like rummy or poker—historically debated in courts—will now fall under tighter scrutiny, with the new law emphasizing that any form of betting with real money is prohibited, regardless of skill elements.
Why This Law? The Government’s Rationale
The government highlighted three key reasons for introducing this law:
- Curbing Addiction: Preventing gaming-related financial and mental health problems, especially among youth.
- Protecting Consumers: Shielding players from fraud and potential financial ruin linked to unregulated apps.
- National Security: Blocking betting apps from being exploited for money laundering and illegal financial activity.
Union IT officials stated that the law is meant to encourage healthy digital gaming while removing harmful gambling-linked platforms.
What Happens to the Banned Apps and the Industry?
This bill marks a major blow to India’s real-money gaming (RMG) sector, which had been one of the fastest-growing areas in digital entertainment.
- Non-compliant apps will be removed from app stores.
- ISPs will block access to platforms that continue offering real-money betting.
- Foreign betting apps operating in India will also be restricted.
On the positive side, esports and casual gaming platforms are expected to benefit, as the law provides clarity and legitimizes their operations under the “game of skill” category.
The Role of the Self-Regulatory Body (SRB)
A unique feature of the new law is the creation of Self-Regulatory Bodies (SRBs).
- These will consist of industry experts, legal professionals, and gaming specialists.
- The SRBs will certify which games qualify as games of skill and are therefore allowed under Indian law.
- This creates a structured enforcement mechanism and reduces ambiguity.
Conclusion
The Online Gaming Bill is a turning point for India’s gaming industry. By banning real money betting apps and drawing a clear line between games of skill and games of chance, the government has set a new regulatory standard. While this move disrupts the business models of many gambling-linked apps, it offers a more secure, consumer-friendly, and transparent environment for the future of digital gaming in India.